Jeff Schine Humble originsĭespite portraying a band of larger-than-life heroes and villains, most of the folk behind Resident Evil's characters came from modest beginnings. Schine in his home recording setup, where he’s been doing voice work during Covid-19. With strange origin stories, illogical alter-egos, unlikely personality traits, and bizarre workplace challenges, the cast of the venerable survival horror series proves the behind-the-scenes stories are every bit as outlandish as those played out in living rooms worldwide. Inverse spoke with five of the biggest STARS of the Resident Evil franchise - Roger Craig Smith (Chris Redfield), Nicole Tompkins (Jill Valentine), DC Douglas (Albert Wesker), Jeff Schine (Carlos Oliveira), and Katie O'Hagan (Mia Winters). It's been a strange journey, marked by hulking masses of black goo, nine-foot women, police-hunting trolls, and chainsaw-wielding maniacs. That’s partly thanks to the work of the actors that have brought the series’ unforgettable characters to life. The series has gone from cult '90s sensation to global chart-buster, becoming Capcom's best-selling franchise with over 107 million units sold. So what if the acting was a bit pants back in 1996? It defined the franchise's intent, and 25 years later, Capcom has only become more ambitious as technology has caught up with its vision. However, these few sections toward the beginning of the trailer are more than likely just parts of a cutscene and not actual moments of controllable gameplay.Resident Evil had lofty aspirations from the very start.Įven working within the confines of the original PlayStation's now-primitive technology, cinematic immersion was a priority. This would differ from the remake of Resident Evil 2, which had no first-person camera, but would still relate to Resident Evil 7, which was comprised entirely of a first-person camera. In the reveal trailer, there are sections where the game is portrayed using first-person camera. She still has the same haircut and parts of her personality from the original game still shine through. Initially sporting a mini-skirt and a blue shoulderless top, the remake has her wearing actual pants and a more fitted tank-top this time around. The main difference between her character model in the remake trailer and her model from the original PS1 game is in her clothing. She is a member of the Raccoon City Police Department, but more specifically its S.T.A.R.S. The protagonist of the game, players control Jill throughout the game as she attempts to escape Raccoon City. Every character has been reintroduced for the PS4 and Xbox One. Capcom realized this and also knew of the forever-strong commercial interest in Resident Evil (which was revitalized by Resident Evil 7 in 2017), then set out to remake the not-so-great-looking classics that gamers everywhere hold great nostalgia for. Though novel at the time, fixed camera angles and polygonal character models were of an art style that ultimately did not age well. This type of camera was frequently used in tandem with pre-rendered backgrounds. There were a variety of camera solutions but a particular one, that was favored among point-and-click PC adventure games at the time, was the fixed camera. This led developers around the world to race against each other to solve the problem of 3D in games. The concept of 3D was so new to video games, however, that most titles suffered particular camera issues as a result of 3D not having any precedent in the industry. As was the trend in the mid to late 1990s, this game was 3D. Resident Evil 3 was released on the original PlayStation in 1999 (and later, GameCube in 2003).
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